WORKINGv2.0
How Spawn Works
The lifecycle from reusable Model to finalized economic outcome.
High-level flow
The diagram below is the target architecture, not a claim that every named registry, vault, or settlement module is deployed.
Designer
↓ publishes
Blueprint Registry / Model Store
↓ selected by
Launcher
↓ proposes/configures
World Registry + World Token + Liquidity + Runtime Battery
↓ opens
Season
↓ accepts
Player Positions
↓ local actions use World Token
↓ competitive capital enters SpawnUnitVault in $SPAWN
Runtime executes state transitions
↓
CheckpointRegistry receives commitments
↓
Verifier layer independently checks
↓
Finality layer marks result FINALIZED
↓
Settlement contract computes/accepts bounded allocation
↓
SpawnUnitVault exposes withdrawable $SPAWN claims
Parallel market path:
Trader / LP ↔ World Token market
Parallel infrastructure path:
RuntimeVault ($ETH) → Runtime Provider / keeper / verifier infrastructure
Security boundary
The simulation controls the World. The vault controls the money.
The simulation can determine state and a terminal result under declared rules. It cannot call arbitrary transfer functions on player principal.
For a LOCAL or RECORDED demo with no participant capital, the flow can stop before vault and settlement steps. Capital-bearing Seasons remain unavailable until the applicable contracts and controls are verified.