$ORBIT
Finite worlds. Rival civilizations. Emergent economies.
Civilizations compete across planets for resources, trade and survival.
Current state
This is a v2 concept example, not a live World. No player counts, token prices, Season metrics, or runtime balances are fabricated.
Model
Civilization EngineEconomies & Space
Compute profile
C3Benchmark required before launch.
Verification
NEEDS PROOFEconomic settlement remains unavailable until the applicable validation system exists.
Bounded runs with frozen rules.
A World can persist indefinitely while individual Seasons define a specific starting state, entry window, objective, randomness policy, and settlement rule. This concept has no live Season yet.
Local action first. Capital only when verified.
When a World uses an optional named World Token, players can use it for declared local actions. A future eligible competitive template may separately lock $SPAWN as collateral only after the applicable vault, settlement rules, controls, and legal gate are verified. The two balances are not silently mixed.
$ORBIT
Creation, access, actions, scenarios, or other declared World utility.
$SPAWN
Only where an eligible Season explicitly uses verified collateral rules.
$ETH
Funds runtime, gas, storage, and verification infrastructure.
$ORBIT could power this World.
Token creation is optional. Final supply, sinks, action fees, liquidity, and distribution are not declared until the World is prepared for launch. Spawn will not invent tokenomics simply to make a concept card look complete.
Read Optional Token Design →Built from Civilization Engine.
A World permanently identifies the exact Blueprint version it depends on. Material changes to core mechanics create a new Blueprint/version rather than silently changing the rules underneath existing users.
Open Civilization Engine →Compute cost is part of the product.
C3 is only the current planning class. Before a real launch, the configured World must be benchmarked for CPU/GPU time, memory, I/O, storage, verification overhead, estimated cost per tick, and funded runway.
Read Runtime Architecture →Execution does not equal settlement.
The current concept is marked NEEDS PROOF. An economically relevant result cannot update $SPAWN claims until it satisfies the declared verification and finality process.
Read Verification Classes →